Improvising NPCs with Apocalypse World’s motto—“Name everyone, make everyone human”—David Hume’s philosophy, and Cortex Prime’s ruleset. What could go wrong?
Tag: Discovery Actions
Theory Thursday–The Logic of Discovery in RPGs (Part III)
Community feedback from Part I & II made me realize what really matters about in-game discovery. Here’s the result, with due credit where credit’s due.
Theory Thursday–The Logic of Discovery in RPGs (Part II)
I put the logic of discovery to work in one of my games and it worked well enough. It’s gametale time.
Theory Thursday–The Logic of Discovery in RPGs (Part I)
Bringing the logic of discovery to the gaming table has some advantages. This post is about them.