Cortex Prime changes the very concepts of success and failure, there’s a cognitive science theory that can prove it, and a few visuals are all that’s needed to show how.
Bronze Rulz!–Bronze-Plated Crafting, Cortex Style
After trying to hack Fate for crafting and nearly breaking it, I re-evaluated my expectations, and jumped off the Fate hacking ship onto the Cortex lifeboat, with a sketch of a crafting mod, that won’t break anything (hopefully).
Peter’s Principle*–Hum(e)an NPCs
Improvising NPCs with Apocalypse World’s motto—“Name everyone, make everyone human”—David Hume’s philosophy, and Cortex Prime’s ruleset. What could go wrong?
Monkeying Monday–Emergent Gameplay (NPC Edition)
A go-to game design move leverages PC-to-PC backstory for “emergent gameplay,” but there’s a possible alternative based on PC-to-NPC relations that may complement it or suit some players better.
Apocalypse/Cortex–A Conversation
This post explores how Apocalypse World and Cortex disrupt the old “let’s just role-play this!” attitude slightly differently, and how to use these differences to enrich roleplay.
Fate/Cortex–Relationships, Affiliations, and Narrative Support
A Skill-list option from Fate Condensed solves a minor Cortex issue and yields a solid let’s-try-Cortex-out build for Fate folks as a byproduct.
Theory Thursday–Game Theory Storytelling: The Stag Hunt
Game Theory is not really about games, but it’s about interactions and you can mine it for good drama—-here with a game-theory favorite, and it’s not the Prisoner’s Dilemma
Fiddling Friday–Fate Dice, Less (Often)
This post offers guidelines to to get a lot out of the Skill pyramid, the Adjective Ladder, and Fate points, without breaking too much the narrative flow with pesky dice rolls—and call them “Dice-less Rules” because why not. But it’s not a hack. Promise.
Peter’s Principle*–Single-Action Fate
If Fate had only one action, it would be Overcome—or rather, Overcome*—but is it smart? Maybe not, but it’s smart*
Monkeying Monday–Story Junctions
A never-ending quest to become a better Fate GM sent me on a sidetrack, but I came back with a cool prep trick.