After trying to hack Fate for crafting and nearly breaking it, I re-evaluated my expectations, and jumped off the Fate hacking ship onto the Cortex lifeboat, with a sketch of a crafting mod, that won’t break anything (hopefully).
Category: Bronze Rule
Apocalypse/Cortex–On Threats, Dice Rolls, and Not Being a Dick
This post explores the subtle art of not being a dick GM from a slightly different “fiction first” standpoint than Fate’s, with as much geeky stuff, but more dice-rolling, than usual.
Bronze Rulz!–Equipment for Dummies [GUEST]
Guest author Paul tackles head-on “aspect spam” in Fate not as a problem, but as a solution (with a very thin Bronze-plating at the right places).
Bronze Rulz!–…For Non-Actors
The Bronze Rule has sisters from other mothers and I took some inspiration from one of them to solve an issue I had with “agency.”
Bronze Rulz!–Sufficiently Advanced Magic (Part II)
Fate’s Minimal Magic-and-Crafting system (from Part I) is beefed up to do cool stuff.
Bronze Rulz!–Sufficiently Advanced Magic (Part I)
Fate has an implicit magic system, but powerful magic items require to bridge a gap in Condensed rules.
Theory Thursday–The Logic of Discovery in RPGs (Part II)
I put the logic of discovery to work in one of my games and it worked well enough. It’s gametale time.
Fate It Until You Make It–A Contest Hack
Build tension with Contests even if you don’t know what your NPCs want out of it.
Bronze Rulz!–A Recovery Hack for Fate
I don’t like Fate’s recovery mechanics that much, so made a Bronze Rule hack for it. I call it “The Good Stuff.” Chew slowly.