Cortex Prime changes the very concepts of success and failure, there’s a cognitive science theory that can prove it, and a few visuals are all that’s needed to show how.
Category: Cortex Prime
Bronze Rulz!–Bronze-Plated Crafting, Cortex Style
After trying to hack Fate for crafting and nearly breaking it, I re-evaluated my expectations, and jumped off the Fate hacking ship onto the Cortex lifeboat, with a sketch of a crafting mod, that won’t break anything (hopefully).
Peter’s Principle*–Hum(e)an NPCs
Improvising NPCs with Apocalypse World’s motto—“Name everyone, make everyone human”—David Hume’s philosophy, and Cortex Prime’s ruleset. What could go wrong?
Apocalypse/Cortex–A Conversation
This post explores how Apocalypse World and Cortex disrupt the old “let’s just role-play this!” attitude slightly differently, and how to use these differences to enrich roleplay.
Fate/Cortex–Relationships, Affiliations, and Narrative Support
A Skill-list option from Fate Condensed solves a minor Cortex issue and yields a solid let’s-try-Cortex-out build for Fate folks as a byproduct.
Apocalypse/Cortex–On Threats, Dice Rolls, and Not Being a Dick
This post explores the subtle art of not being a dick GM from a slightly different “fiction first” standpoint than Fate’s, with as much geeky stuff, but more dice-rolling, than usual.